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《魔法門(mén)之英雄無(wú)敵7》1.2升級(jí)檔更新內(nèi)容介紹

時(shí)間:2015/10/16 09:41:46 編輯:Ocean

UI - GUI / HUD

[Fixed] Issues with the tooltips in the quickbar fixed

快速使用欄的浮動(dòng)提示問(wèn)題修正;

[Improvement] several GUI situations which lead to potential memory issues

一些GUI導(dǎo)致的內(nèi)存問(wèn)題;

[Fixed] Fixed right-click not working in main menu

主界面右鍵無(wú)效;

[Fixed] Minimap: Icons are now properly scaled

小地圖上的圖標(biāo)大小比例修正;

[Fixed] Minimap: Resolved several issues with ships

小地圖上船只的問(wèn)題修正;

[Fixed] Minimap: Heroes are now always the highest icons

英雄的圖標(biāo)現(xiàn)在總會(huì)顯示在小地圖最上層;

[Fixed] The Governor Tooltip now has proper layout

城主的懸浮提示可以正確的顯示了;

[Fixed] Text Buttons no longer have pixels where they don`t react

文本按鈕像素越界問(wèn)題;

[Fixed] Fixed various lobby settings and displays

大廳的設(shè)置和顯示的一些問(wèn)題;

[Fixed] [HUD] Title crashes after spamming two keybindings "A" with "H".

同時(shí)按A和H導(dǎo)致的崩潰;

[Fixed] [HUD] The catapult repair panel overlaps the dialogue between Andras and Kente on Final Map 2.

終章2投石車(chē)的修復(fù)操作窗口顯示在肯特和安德拉斯的對(duì)話(huà)窗口上;

[Fixed] [HUD] Multiple issues present when trying to recruit creatures from Kuwananjaa, on Stronghold 3.

據(jù)點(diǎn)3在Kuwananjaa招兵時(shí)的一些問(wèn)題;

[Fixed] [HUD] Misspelled word in the description of Soulkey Shard fragment.

魂匙碎片的介紹的錯(cuò)誤拼寫(xiě);

[Fixed] [HUD] No units are visible in the "unload caravans" screen.

在篷車(chē)取出窗口上沒(méi)有兵種的問(wèn)題;

[Fixed] [HUD] There is a debug text %stat1 present on the Scroll of Frenzy description.

癲狂卷軸介紹上的多余debug文本;

[Fixed] [HUD] The user is able to open the skillwheel for a Hero that was defeated by clicking the level up notification.

玩家可以通過(guò)升級(jí)提示(最右側(cè)那里)打開(kāi)一個(gè)已經(jīng)戰(zhàn)敗的英雄的技能盤(pán);

[Fixed] [HUD] The `Merge Armies` window is not affected by the timer.

合兵窗口現(xiàn)在也會(huì)計(jì)時(shí);

[Fixed] [HUD] The Creature portrait contour is smaller for the standard units, in the town recruitment menu.

在城鎮(zhèn)的招募界面,未升級(jí)兵種的頭像的外廓太小的問(wèn)題;

[Fixed] [HUD] The auto combat prompt disappears each time the enemy makes a move.

(敵方回合?)如果敵人移動(dòng),自動(dòng)戰(zhàn)斗結(jié)果界面消失的問(wèn)題;

[Fixed] [HUD] The players that are on closed slots appear in the Thieves Guild screen.

盜賊公會(huì)的顯示問(wèn)題;

[Fixed] [HUD][Lobby] The Adventure Map Timer is functional on skirmish against AI.

大地圖的計(jì)時(shí)器對(duì)遭遇戰(zhàn)打AI也有用;

[Fixed] [Menu] Kick button is present in the Duel Hotseat lobby.

熱座對(duì)決大廳有踢人按鈕;

[Fixed] [HUD][Lobby] Spectator Mode option is available for the client in the Multiplayer Lobby.

非主機(jī)方的多人大廳有觀(guān)察模式選項(xiàng);

[Fixed] [HUD] Heropedia page acces button is missing for warfare units in Duel Setup lobby.

軍備單位的pedia按鈕在對(duì)決設(shè)置界面消失;

[Fixed] [HUD] Several Spell Scrolls provided by the Academy custom building Inscriber will have an inconsistency in regards to prices.

學(xué)院賣(mài)卷軸的建筑有些卷軸的價(jià)格顯示和實(shí)際不一致;

[Fixed] [HUD] Town governor tooltip text is too small.

城主的懸浮提示文字太小;

[Fixed] [HUD] Sylvan and Academy faction logos appear to have low resolution when viewed from the hero screen.

在英雄界面森林的學(xué)院的種族圖標(biāo)分辨率太低;

[Fixed] [HUD] Sending a spy on a "Sabotage" action does not trigger any notification. (it′s a sneaky spy…).

讓間諜去破壞不會(huì)觸發(fā)任何提示;

[Fixed] [HUD] The user can multiply artefacts during a trade between heroes in certain conditions.

某些情況下英雄間交換寶物時(shí)可以復(fù)制寶物;

[Fixed] [HUD] The teleporter icons on the minimap are too big and have a stretched appearance.

小地圖上的傳送門(mén)圖標(biāo)太大和相關(guān)問(wèn)題;

[Fixed] [HUD] Debug text "mName" is present for Anastasya in the game log of Necropolis 1.

亡靈1的游戲信息記錄上顯示debug文件mName的問(wèn)題;

[Fixed] [HUD] Blank hero portrait appears when attacking the Sylvan town on Sylvan 4.

精靈4攻擊森林城鎮(zhèn)時(shí)顯示空白的英雄頭像;

[Fixed] [HUD] Host setting options are not grayed out for the client who joins a duel session.

當(dāng)加入某個(gè)對(duì)決游戲時(shí),某些只有主機(jī)才能設(shè)置的選項(xiàng)沒(méi)有灰掉;

[Fixed] [MENU] Trailer is playing twice when the user double clicks on `Trailer` option from Extras.

在主界面預(yù)告片那里雙擊會(huì)播放預(yù)告片兩次;

[Fixed] [HUD] "Level up" is not properly visible on the combat victory/defeat pop up.

戰(zhàn)斗勝利后如果英雄升級(jí),升級(jí)的飄浮文本無(wú)法正確的顯示;

[Fixed] [HUD] No tooltip information is displayed when the player hovers the mouse over to the hero in the ship (enemy or allied).

敵方或者同盟的英雄在海上時(shí),右鍵甩過(guò)時(shí)沒(méi)有浮動(dòng)提示信息;

[Fixed] [HUD] Incorrect mouse pointer observed in the options menu during combat.

戰(zhàn)斗時(shí)選項(xiàng)窗口的鼠標(biāo)指針問(wèn)題;

[Fixed] [HUD] The player is unable to open several menus after visiting a Den of Thieves.

英雄在訪(fǎng)問(wèn)Den of Thieves后無(wú)法打開(kāi)某些菜單;

[Fixed] [HUD] On Timber Wars map, the minimap misses some icons in the first turn + wrong order

在Timber Wars地圖,第一回合時(shí)小地圖缺失一些小圖標(biāo),以及錯(cuò)誤的順序;

[Fixed] [HUD] The description of the `Soul Reaver` ability contains a spelling mistake.

掠魂者技能的說(shuō)明拼寫(xiě)錯(cuò)誤;

[Fixed] [HUD] Incorrect spelling in the tooltip of the word, `Border` present in the Options menu.

選項(xiàng)界面,Border的拼寫(xiě)錯(cuò)誤;

[Fixed] GUI - Minimap: All elements can be toggled off, but garrisons.

小地圖關(guān)卡的圖標(biāo)無(wú)法選擇不顯示;

[Fixed] [HUD] Treasure Hunt map is visible when invoked IGM under certain conditions.

某些情況下,當(dāng)激活I(lǐng)GM時(shí)藏寶圖會(huì)直接顯示出來(lái);

[Fixed] [HUD] Inconsistency present between the griffin portrait and the dwelling`s icon

獅鷲的頭像和招募建筑顯示的不一樣;

[Fixed] [HUD] The player loses creatures when trying to split a stack from his army and inventory with the receive unit panel open.

某些情況下分兵導(dǎo)致的兵種消失;

[Fixed] [HUD] The player cannot interact with the Adventure Map / Combat map in the upper left corner of the screen because of the Game Log layer (chat-improvements).

冒險(xiǎn)地圖/戰(zhàn)斗地圖,有結(jié)時(shí)候玩家無(wú)法在左上操作,因?yàn)橛螒蛐畔⒂涗洐?

[Fixed] [HUD] Every time End Turn is used , chat window is reset for all users in a multiplayer session.

當(dāng)多人游戲結(jié)束回合時(shí),所有玩家的聊天窗口重置;

[Fixed] [HUD] There is an inconsistency between the creatures portraits and the images on the buildings in the Town Hall

兵種的頭像和招募建筑顯示的不一樣;

[Fixed] [Menu] A numeric value appears when assigning a shortcut to a navigation key

設(shè)置快捷鍵時(shí),某些按鍵(insert之類(lèi)的)會(huì)顯示為數(shù)字;

[Fixed] [Menu] The "Continue" button persists on the mission select menu after using the Reset Campaign option.

重置了戰(zhàn)役進(jìn)度后,主界面上的繼續(xù)按鈕依然存在;

[Fixed] [HUD] The Text " No game matching the selected criteria " can be seen overlapping with the load icon on Lan and Online Game Browser.

“沒(méi)有符合該標(biāo)準(zhǔn)的游戲”文本和載入圖標(biāo)重合;

[Fixed] [Heropedia][HUD] Neutral Faction are available for Heroes in Heropedia.

Heropedia的英雄分類(lèi)中有中立分類(lèi);

[Fixed] [HUD] Incorrect Adventure Timer is present between 0.01 to 0.09 and 1.01 to 1.09

冒險(xiǎn)地圖計(jì)時(shí)器的錯(cuò)誤,出現(xiàn)在0.01到0.09和1.01至1.09;

[Fixed] [HUD] Notification with debug text is observed on accessing settings icon on the combat loading screen (spectator hud) on all the clients PC.

所有觀(guān)戰(zhàn)方的載入窗口的提示文本重合;

[Fixed] [HUD] Wrong Hotkeys depiction for navigation buttons on town screen.

城鎮(zhèn)界面的快捷鍵介紹錯(cuò)誤;

[Fixed] [HUD] Loading icon overlaps with text "No image" when the list of maps is loading, while creating a new multiplayer session.

當(dāng)建一個(gè)新的多人游戲時(shí),如果地圖表載入中,載入圖標(biāo)和和no image文本重合;

[Fixed] [HUD] "Esc" key loses functionality in the Heropedia menu if said menu is accessed from Multiplayer lobby.

從多人游戲大廳訪(fǎng)問(wèn)Heropedia時(shí)取消鍵無(wú)效;

[Fixed] [Menu] The user cannot quit from the Hero Selection Screen when accessed from Multiplayer lobby by pressing the ESC key.

在多人游戲大廳按取消鍵后,玩家無(wú)法從英雄選擇界面退出;

[Fixed] [HUD] Skill wheel is accessible from the town screen.

可以直接從城鎮(zhèn)界面打開(kāi)技能盤(pán);

[Fixed] [HUD] Toggling off all mini map options will still display some icons on the mini map.

關(guān)閉小地圖上的所有圖標(biāo)依然會(huì)有一些圖標(biāo)不會(huì)消失的問(wèn)題;

[Fixed] [HUD] In the townhall, on hovering a dwelling the info button should appear like in the recruit menu.

在城鎮(zhèn)建設(shè)界面,鼠標(biāo)飄過(guò)兵種建筑時(shí)應(yīng)該顯示的和招募菜單一樣;

[Fixed] [GUI] Pop-Ups for Repairing Bridges, Flavor Texts, Story Texts should be consistent with the latest design.

修橋,F(xiàn)lavor文本,劇情文本應(yīng)該和最后的設(shè)計(jì)一致;

[Fixed] [Menu] The user receives no conflict window popup when assigning actions to the navigational keys.

這條看不懂啊……

[Fixed] [Menu] The World map mission highlights do not change when selecting a different hero portrait.

戰(zhàn)役的大地圖沙盤(pán)上的戰(zhàn)役文本在點(diǎn)擊頭像換英雄時(shí)不會(huì)變高亮;

[Fixed] [Menu] Game menu buttons can not be pressed if the player presses the button in a certain area.

游戲菜單的一些按鈕的一些區(qū)域無(wú)法點(diǎn)擊;

[Fixed] [Menu] The Hero select screen will not provide complete information for the user.

英雄選擇界面沒(méi)有提供所有信息給玩家;

[Fixed] [GUI] Artefact slots are placed differently on hero screen and artefact merchant GUIs

英雄界面和購(gòu)買(mǎi)寶物界面的寶物放置位置不一樣;

[Fixed] [HUD] Notifications are not dismissed when using right click.

右側(cè)通知信息右鍵不會(huì)消失;

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